How To Read A Difficulty Curve Before You Commit
You can usually tell within the first hour whether a strategy game respects you. The early levels are a kind of promise about how the rest will treat you, and I've learned to read that promise carefully.
A fair curve teaches one new idea at a time and lets you practise it before stacking the next. A frustrating one dumps mechanics on you, then spikes the difficulty and hopes you'll push through on reflexes.
Watch for sudden jumps that only resolve with a specific unit or upgrade you couldn't have known to build. That's often a sign the game wants you to fail once and retry, which is fine occasionally but tiring as a pattern.
The games that stick for me ramp smoothly, like Skyreef Outpost easing you into its weather systems. If the first hour feels fair, the twentieth usually does too.
